Archive for the ‘Gaming’ Category

Gaming

Gaming Wisdom – 10 things I learnt from Just Cause 2 (PC)

Just Cause 2 (by Avalanche Studios) is an excellent game and even though it’s two years old, it’s still one which I’d heartily recommend today. I’m a big fan. Soooo much explodey, drivey, chaotic fun! If you see it for sale anywhere, snap it up! Steam often have it for under four quid. Anyhoo, I did one of my Gaming Wisdom posts for it. Won’t make a lick of sense if you haven’t played the game and even if you have, there’s no guarantees.

Just Cause 2

So here are 10 things I learnt from Just Cause 2 (PC)

  1. While a roll-cage will protect you from crashes, the second you get out of a moving vehicle, any collision will turn it into a devastating fiery ball-of-death for all in its path.
  2. Even during a blazing to-the-death firefight, enemy combatants are perfectly happy to patiently wait for your call-out one-stop-shop helicopter to deliver more ammunition in the event that you ever run out.
  3. Some regimes specifically look for recruits with goldfish-like memories. I guess it probably helps them cope emotionally with the mass slaughter of their comrades by passing para-sailing foreign mercenaries.
  4. Even while being peppered with lethal quantities of lead far in excess of their RDA, enemy troops will still find the civility to speak the language of their assailant.
  5. Despite minding your own business, well-meaning but thoughtless local rebels can really bugger up your sneaky, hidey, stealthy plans.
  6. When falling at terminal velocity to your certain doom from a great height, all that is really needed to save your life is an extra burst of speed that only attaching your grappling-hook to the ground can provide.
  7. Local Panau factions will always need high-priced mercenaries to hop over gates and break into compounds for them as ladder technology apparently hasn’t been developed.
  8. Shouting “He’s trying to hide!” is a viable response to a psychopath running straight at you.
  9. The nozzles on Panau gas cylinders are so badly fitted that a bullet hit anywhere on the cylinder’s surface will dislodge it… and set it alight!
  10. Sheldon doesn’t really understand how grenades work.

Even if you aren’t planning a vacation to the fiction island of Panau, these juicy gobs of gaming wisdom ripped from the grenade shredded carcass of Just Cause 2 will serve you well, no matter what the situation… as long as it involves a criminal faction-led insurgency, grappling-hooks or a helicopter-based weapon/vehicle home shopping channel. Enjoy!

Gaming

Minor mayhem

So in Just Cause 2 we’ve tackled the three criminal organisation’s first set of stronghold missions and liberated three shiny new bases for them to decorate with chintzy curtains and throw cushions. Taking a break from leading their nerdy scientists to get their hack on, Rico spent the next three Let’s Play Badly videos doing minor missions for the gangs.

All aboard the fail bus as my first minor mission has me rescuing an Ular Boy spy from a bridge and helping him make a quick getaway at a local airstrip… and failing miserably. Still, second time is a charm.

Next up, the Roaches have a little traitor problem they’d like me to deal with. Time to hop over to the main Airport on Panau and hunt for the miscreant as he makes a break for it. This mission shows the more flexible side of dealing with the game’s problems as I fail to heed Razor’s instructions and accidentally goof my way to success.

And finally, the Reapers need a snazzy armoured car liberating from a military base. Once inside, the fun starts as no-one on the road, friend or foe (mainly friend) is safe from my newly acquired auto-cannon.

At the time of writing, the Steam Summer Sale is currently under way (July 12th – July 22nd) and if you’re lucky, they’ll be flogging Just Cause 2 for a song. It really is a great sandbox game that’ll keep you entertained for hours and hours. If you see it and you still haven’t got it (shame on you!), snap it up.

Gaming

Fan service

Fair enough, they’re Wind Turbines, not fans but hell, they’re certainly going to need servicing after Rico is through with them. A new lick of paint, at the very least!

Here is another of my Let’s Play Badly series of YouTube videos where I bungle my way through Just Cause 2 wreaking havoc (mostly intentional) as an international man of mystery armed only with a grappling hook… and a never-ending supply of parachutes… and an absolutely insane arsenal of weaponry. But nothing else!

Wind Turbines are amongst the many things you can destroy to further your chaotic goals on Panau so remember to take down any you come across. While often not part of a mission or a requirement for base takeovers, they do all add on to your overall completion percentage.

Gaming

The Schematiclysm!

Okay. Just like I mentioned in the post for the video walk-through and the post with the larger screenshots, I’ve organised and uploaded schematics of my Hot-Air Balloon, Fish and Skull to MCSchematics.com threads.

The Hot-Air Balloon schematic thread can be found here.

The Fish schematic thread can be found here.

The Skull schematic thread can be found here.

Enjoy.

GamingRant

Just sayin’

Minecraft Pixel Art SucksSorry, but no, copying a retro bitmap into Minecraft isn’t worthy of anyone’s praise. Sure, Reddit might fall for it every time and upvote you to hell and back but we both know that you put as much thought into it as you do picking your socks in the morning and both probably only took you five minutes. Pixel art shows all the imagination of a rock.

You might have gotten away with tracing when you were a toddler but maybe you should aim higher and do something just a little bit more impressive? Pixel art in Minecraft just plain sucks.

Update: In case you need to convey to your server’s guests exactly what you think of pixel art, the model in the image in available as a schematic, downloadable from this MCSchematics.com thread.

Gaming

Unlucky Nº13

Might just be getting the hang of this YouTube thing. I’ve added another three Just Cause 2 videos in my Let’s Play Badly series, making a grand total of thirteen videos on my YouTube channel. I seriously enjoy playing that game but I have to stop myself from taping just about everything I do and posting it.

I’ll try to concentrate on faction missions and storyline missions only. Mmm, maybe with the odd Race Challenge thrown in for good luck (like the 2nd video here).

The first of the three is the starting stronghold mission for the Roaches. Razak “The Razor” Razman has us take over a Port for him.

The second video is an example of the Race Challenge missions you’ll find dotted everywhere on the map (75 in total). This one is a flying challenge (others include land vehicles, boats and free-fall) and considering its only a 1-star, the easiest of the challenges, I do incredibly badly. Yeah, I named this series well.

The last of the three is another stronghold mission for the third and final criminal organisation – the Ular Boys. Led by Sri Irawan, he’s had his eye on a Nuclear Power Station…

Gaming

Link to the Past

As warned about on my earlier post, here is a quick walk-through of my constructions on the old SMP Minecraft server I used to frequent. As well as the builds in the screenshots (Fish, Skull, Hot-Air Balloon), there’s the four beyond-the-Nether bases I built and also a quick look at the original Clipper Ship (schematic of the new/improved version can be downloaded from this MCSchematics.com forum post, btw).

I’m considering putting up schematics of the Fish, Skull and Hot-Air Balloon over the weekend. Check back then if you’re interested.

Update: Schematics of the Fish, Hot-Air Balloon and Skull are available to download. Check out this post for more details.

Gaming

Badly with Bolo

I created another Just Cause 2 video in my Let’s Play Badly series. This time, I’m helping out the local criminal gang, the Reapers, take over a facility. Headed by Bolo Santosi (she of the chunky pronunciation), the Reapers lack the ladder technology to get over a three metre high gate and so need my mad grappling-hook skills (um, skillz?) to scale it for them. Oh, and to shoot lots of people.

Gaming

Bigger is BETTER!

A while back, the old multi-player Minecraft server I used to play on closed its doors and was taken off-line. Graciously, the owner packed up all the files and sent me a copy of the world map so that I could still access the builds on there I’d created.

After bunging my recent piccies on Imgur, I’d meant to revisit those old builds and create some larger, clearer screenshots. Well, here they are! Click on the thumbnails for the bigger versions.

Minecraft FishThe first new screenshot comes from the bug-eyed Fish I plopped down in the river running along my ‘island’ (first mentioned in this post).

On the left of this shot, you can just about make out the entrance to a cave where the secret switch (okay, it was right in the middle of the floor) activated a hidden piston-powered sliding door in the wall, leading to an underground tunnel that circled back under the river and led into the fish interior. It was either that or stick a door in his forehead or something. Tunnel up the butt seemed like the best choice at the time. Erm…

Minecraft Fish InteriorAs you can see from the shot on the right, the interior of the Fish is surprisingly spacious. I didn’t really need it for anything so everything I put in there was for during its construction. The bed to skip the nights (pesky zombies kept swimming up to say ‘Hi!’), chest for temporary storage plus the usual crafting table and furnaces.

Once it was built, I thought it looked very sparse so I stuck in a second floor to break the space up and added the chairs/carpets to make it look a little more homey.

Minecraft SkullThe second thing I constructed on the this server (apart from the bridge and dock) was a special build for Halloween. On the far side of the bridge, in the water facing the town, I placed a large Skull on a spike (original post here).

Along the back of the spike, from the waterline, there’s a ladder which runs up through the inside of the skull providing access, all the way up to the ‘roof’. Now that Minecraft has a greatly increased max-height build ceiling, it would probably be cool to extend the stem of the spike (make it a pike, as it were), and have the skull top it off, looking out across the landscape.

Minecraft Hot-Air BalloonThe third build in this post was my first attempt at making a sky situated build – the Hot-Air Balloon (original post here).

It needed an absolute f-ton of differently coloured wools to construct but was a lot of fun. The thing I like about this one is the over-sized anchor and ‘rope’ used as an excuse to provide access to the basket and balloon itself. It looks like it belongs and then you notice the ladders.

I’m thinking of creating a walk-through video of my builds on this server, showing each of these constructions (and maybe a couple of the far bases). If there’s any interest, I could probably also create some schematics of the Fish, Skull and Hot-Air Balloon and make them available for download. Drop me a note through my YouTube channel, twitter or email (the address is over on the right), if you’re interested in seeing that happen.

Update: Schematics of the Fish, Hot-Air Balloon and Skull are available to download. Check out this post for more details.

Gaming

MC: Airship Schematic

Minecraft AirshipAnother viewer on my YouTube channel left a comment in my Airship walkthrough video asking if the build was available to download. It wasn’t then. It is now.

I’d already built the Airship in the Minecraft Structure Planner before building it on the multi-player server just to make sure I made the balloons… well, balloon-shaped.

Unfortunately, MSP was abandoned long, long ago, before a lot of the newer blocks were added (like upside-down slabs/stairs) so I had to import the build into a creative Minecraft map then touch it up somewhat before finally exporting a schematic with MCEdit. The schematic just features the Airship itself. I didn’t include the tower/gantry because a) that bit was done freestyle when I was building on the multi-player server and b) it’s not exactly one-size-fits-all. Anyhoo, I’m sure you can knock together a tower if you need one.

As with the Clipper Ship schematic, I’ve started a thread on MCSchematics.com where you can download the Airship schematic. Here you go.