Archive for February, 2012

Gaming

Shipshape

Another image from the multi-player Minecraft server. Rather than a 99% wool construction like my other builds, this one is mostly made from planks, as you’d expect. As such, it was a lot easier to source the materials for it; beating up poor defenceless trees rather than poor defenceless sheep. The sails needed wool, of course but they didn’t take long compared to the skull or the fish (and one other wool-centric build I still haven’t gotten round to getting a screenshot of).

Minecraft Ship

The ship is situated at one of many little bases I built far from the main village. In the time prior to new releases of Minecraft, I’d dig long tunnels in the Nether ready in the hopes that when I eventually emerged back into the ‘real-world’, the game would spawn lands that took advantage of any new features added to the game (like villages, mines and strongholds). It rarely happened, unfortunately, but I still marked each location with a new base and at a few, a bigger build. There’s an insanely pointless desert tower at one with water flowing from the roof and at another, a large empty castle.

This ship is grounded in a small inlet, accessed from beneath via a small network of caves. Maybe it’s not quite a huge as some of the Minecraft galleons I’ve seen people produce but it looks enough like a ship that I’m happy with how it turned out.